Game Designer

About

 
 

Hello there!

My name is Johann Agron and I’m a Game Designer who graduated from Full Sail University’s Game Design program in February of 2020.

Inspired at a young age by the works of Mark Cerny, Satoshi Tajiri, and many more, I spent a lot of my childhood exploring new worlds, stories, and narratives through the video game medium. As I grew older, I became more and more fascinated by how these games worked and the process behind the design of a great experience. I found myself falling in love with any game which had a level editor or creator of some kind. It was from humble beginnings like Little Big Planet and Halo which I really began my Game Designer career. I began On-Campus classes at Full Sail University in March of 2018 where I began to learn about development in professional engines such as Unity and UE4.

While designing games is a passion of mine, it’s also healthy to have a life outside of games. Some other hobbies and skills I’ve learned over the years include music making from chiptune music in FL Studio to live performance with my bass. I also am a self taught video editor with skills in Adobe After Effects and Adobe Premiere Pro.

My goal is to make an impact on the industry that has given so much to me. I want to pay it forward and make a mark in the next generation of this wonderful medium.

I’ve linked my social media connections below, feel free to connect!